Physical Mutations are unnatural physical alterations.
The Mutant Future rulebook notes the following Physical Mutations:
Beneficial
- Aberrant Form
- Chameleon Epidermis
- Complete Wing Development
- Density Alteration (Self)
- Dermal Poison Slime
- Dual Headed
- Dwarfism
- Echolocation
- Energy Ray
- Energy-Retaining Cell Structure
- Epidermal Photosynthesis
- Fragrance Development
- Gigantism
- Increased Balance
- Increased Physical Attribute
- Increased Sense
- Metamorph
- Natural Armor
- Night Vision
- Optic Emissions
- Parasitic Control
- Prehensile Tail
- Quickness
- Reflective Epidermis
- Regenerative Capability
- Shriek
- Spiny Growth
- Thermal Vision
- Toxic Weapon
- Ultraviolet Vision
- Unique Sense
Drawbacks
- Albinism
- Bizarre Appearance
- Epidermal Susceptibility
- Frailty
- Hemophilia
- Increased Caloric Needs
- Obese
- Pain Insensitivity
- Pain Sensitivity
- Pituitary Deformation
- Poison Susceptibility
- Prey Scent
- Reduced Immune System
- Reduced Oxygen Efficiency
- Sensory Deficiency
- Simian Deformity
- Slow Mutant
- Vision Impairment