Plant Mutations are unnatural plant developments.
The Mutant Future rulebook notes the following Physical Mutations:
Beneficial
- Abnormal Size*
- Accumulated Resistance
- Animal Limbs or Organs
- Animate Seeds*
- Carnivore
- Chameleon Metamorph
- Dermal Acid Sap
- Dermal Poison Sap
- Electric Charge Generation
- Flight
- Fragrance Development (Plants)
- Free Movement*
- Full Senses*
- Grenade-like Fruit
- Injected Poison Sap
- Natural Armor (Plant)
- Natural Vegetal Weapons
- Poisonous Spores
- Prehensile Tendrils
- Projectile Thorns
- Radioactive Emissions
- Reflective Cellular Structure
- Shriek (Plant)
- Thermal Emissions
- Tripping Tendrils*
- Vegetal Parasite
Drawbacks
These mutations with an asterisk (*) are either inappropriate to player character plants, or are assumed to already be present on all plant-based player characters.